The areas aren't all like this and it's only a few spots here and there. There's a church area that utilizes the vanilla and, I assume, it's custom textures, and it kind of looks off as it's custom textures are much lower resolution and mixes in with my High Res Textures. But it isn't game breaking, just a slight nuisance. Is it because it uses it's own custom assets and doesn't borrow from vanilla, which in turn prevents it from using some of my textures I installed?Įxample 1: (The wall and puddle stand out from my High Res Floors and Wooden post in the back) Are you familiar with this issue that the mod doesn't utilize all your High Res Textures you have loaded in your game.
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